A case study of managing a startup's product design from an idea to the successful launch of the first product version
The startup arose from the idea of user-friendly AI featuring B2B software that allows electric vehicle (EV) owners to manage their fleets, monitor charging, plan routes, and access EV-specific features like battery health and service history
I was invited as a Product Design Manager to take under full guidance the design process, establish collaboration between designers and engineers towards a common goal, and ensure the best realization of the idea in the product's design.
- Design Management - Guiding the Team - Team Resourcing and Planning - Overseeing the Design Process - UX and UI - Roadmap and backlog - Testing
1 UX Designer 1 Graphic (UI) Designer 2 Front-end developers 1 Back-end developer
I met with founders and stakeholders to find out more about the product's concept, its story, context, and assumed development plan. I was clarifying how the startupers see their software would address user needs and their own business goals
Elektrival's initial product idea was of a high-level level, so it should be turned into an actionable concept that could be implemented. I conducted a series of workshops to evaluate the value proposition, understand the target market, identify key features, and consider scalability
Output: the product idea refined and turned into a product plan. More fresh proposals were added. Uncertainities eliminated.
I conducted nine interviews with potential users of different levels - from EV fleet owners to EV mechanics. I was given not many interviewees, to be honest. However, even so, I got a ton of important insights.
Output: the interview reports, the list of findings, makings for persona profiles and user journeys.
Some findings:
The EV drivers expected a better monitoring system across charging networks. The fleet dispatchers needed solutions to help the charging experience keep pace with their timetables. The service staff were concerned about the problem of monitoring electric vehicle batteries.
I evaluated key players in the EV fleet management space, focusing on product offerings, features, pricing, customer feedback, and potential market gaps.
Output: the analytical report, a list of ideas for more features and marketing moves
Research brought a huge array of diverse useful findings and insights. I was able to generate a hypothesis to base on and guide the product design. Here is an example of how it looked:
Problem Statement: Fleet operators face unique challenges when managing electric vehicles (EVs), including monitoring battery levels, optimizing charging schedules, ensuring operational efficiency, and reducing the total cost of ownership (TCO).
Design Hypothesis: If we design an intuitive and feature-rich EV Fleet Management app that centralizes vehicle data, optimizes charging schedules, improves route planning based on energy consumption, and offers predictive maintenance features, fleet operators will be able to reduce operational costs, improve vehicle uptime, and enhance fleet efficiency.
Output: insights and findings sorted and categorized, a list of design hypothesis created, a list of features updated
As a Product Design Manager, I was responsible for strategy. Designing EV fleet management software requires a holistic approach that blends user experience and functionality while addressing the specific needs of users and the overarching business. I elaborated and shared with the team the following design strategy:
In product design, a persona is a profile of a product's specific user. I used them to define and remember for whom we design the product and its features. In persona, we describe key traits, behaviors, goals, responsibilities, and needs. Plus, we create user flows, user journeys and user stories.
I used them to capture what needs to be built into the product from the user's point of view. For example, the workflow for Driver Requests Route: Driver inputs destination; the app suggests an optimized route, factoring in charging stations along the way.
This is important when building a product. I used IA to map out the system and user flows, categorize content, and create intuitive navigation.
Wireframes are actually the initial embodiment of prepared user flows and stories in working interface models. They are still raw and without detailed development, but at this stage you can already see how the expected functionality will work.
We developed a Design System for the product. It defined its graphic concept and visual style. Technically, the Design System was a set of reusable components, design principles and guidelines in Figma.
Based on the wireframes created in the previous phases and the Design System guidelines, we were able to build a high-fidelity prototype. It helped our team and stakeholders completely visualize and validate the final product design. We simulated a realistic user experience of the product and identified potential issues.
Finally, we evaluated the product's visual and functional experience. Of course, we did interim testing between iterations during the whole design process. However, at this stage we conducted a summarizing examination. We performed usability testing with real users on a near-final product.
The design of this EV Fleet Management System was a complex, multi-faceted project that required a deep understanding of both the design and technical aspects. As the Product Design Manager, I was responsible for the whole design process, team performance and successfully implementing the startup idea into the first version of the product. The following conclusions summarize some key takeaways, based on the objectives, usability testing, and overall product goals.